Coach Anton Georgiev can breathe a sigh of relief. This is after ESIC (Esports Integrity Commission) found him innocent of allegations of abusing a bug reported in Counter-Strike: Global Offensive (CS:GO).
The Esports Integrity Commission (ESIC) has absolved coach Georgiev of any wrongdoing. As a result, the coach will be able to resume coaching duties immediately. Furthermore, ESIC will absorb the costs incurred during the appeal.
Georgiev was accused of abusing the ‘spectator bug’ in the CS:GO game as is popularly known by the eSports fraternity. The bug in the game’s spectator mode allowed coaches to move around in-game maps freely during matches. As such, they had access to information regarding the opposing team’s locations. The coaches then fed information to their teams, giving them an upper hand in the game.
The probe into the alleged abuse of the bug kicked off on September 4, 2020, in what was a blanket ban on 34 coaches. Georgiev, however, appealed the ban. In his defense, the coach stated that he did not use the bug with intentions to win any game. Furthermore, he claimed that he didn’t know of its existence in the first place. According to the coach, the ban was not necessary and was unreasonable.
However, the coach was forced to back his word with concrete evidence, showing that the alleged offense happened without his knowledge.
Coach Georgiev isn’t the only CS:GO coach to be acquitted of the charges. Coach Sergey Bezhanov has also been reinstated after proving their innocence. The two acquittals send a message to the entire eSports industry that integrity is still intact. ESIC also leveled allegations against Akuma and Project X, both CS:GO teams, that the Commission suspects of using underhand tactics.
Expanding its reach has been ESIC’s latest strategy, along the way, the Commission has been forming new partnerships. The latest collaboration came in May when ESIC partnered with PandaScore. This partnership is set to ramp up its data tracking capabilities to sniff out suspicious activities as well as mandate enhanced investigation.
Various law enforcement entities have been drawn into the eSports industry to help in curbing cheating and prosecute cheaters as well. The Australian police and the FBI are some of the entities that have been invited. While the crackdown on cheats in professional video gaming may have come at a later stage, wrongdoers have been put on notice that punishment is at arm’s length. Prison sentences and hefty penalties are some of the punishments offenders will face.